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Download KBNHud (2.61 MB)Last Updated: 02-10-2020


Made by a sniper main, for sniper mains.
Eight years.

I made this HUD from the bones of KNHUD when I was a Sniper in UGC, and decided to share it. Now has derivative elements from eveHUD, rayshud, OMPhud, and Gam3nHUD. The main theme is transparency and lack of backgrounds, with secondary importance placed on being in the focus area for snipers, at the center of the screen, as well as lots of included customization and easily edited colors.

Closed captions courtesy of Clovervidia are included with the HUD.

Loads of customization, from colors to overrides, alternate main menus, hitmarkers, crosshairs, scoreboard, and if you have an idea for a new one, please do tell me.

More screenshots here.

Steam Group, join for updates.

Discord Server, the best place to get help quickly or to share and idea with me.


Quartz - Major development of the HUD into the beginnings of something unique some four years ago.

Further thanks for help, assistance, and a few elements go to: Chippy, Garm3n, Sinders, rays, and OMP

Thanks to Clovervidia for the built in captions.

Special Thanks

Special thanks to Vissol Ltd. for the creation of Maven Pro, the core font of this HUD, and making the font available to all for free. If you want the font for yourself, the files for all of the types are in the HUD fonts folder, alternatively, you can download the font right here.

Operating System Supported?
Resolutions Supported?
Miscellaneous Supported?
Custom Fonts  
Custom Menus  
Extra Scoreboards  
HUD Crosshairs  
Minmode Toggle  
Streamer Mode  
Custom Materials  
Easy Customization  
Gamemodes Supported?
Capture the Flag  
Control Points  
King of the Hill  
Mann Vs. Machine  
Payload Race  
Player Destruction  
Robot Destruction  
Special Delivery  
Territorial Control  
KBNHud v450 //CURRENT (1/10/20)
Updated main menu with Scream Fortress XII promotions

KBNHud v449 (1/9/20)
Added customizations for the Uberchage display that move the percentage and vaccinator count below the crosshair a la MrSlin's HUD, and another that hides the charge meter for both types of medigun

Changed HUD Crosshairs to use cs style placement, which allows for decimal control of location for better accuracy

Moved MvM currency counters to the opposide end of the main HUD to make room for the fixed status effect icons

Fixed v448 payload icons not loading properly, updated main menu for the summer crate and key

Fixed two crosshair fonts having non-matching names in clientscheme

Fixed display of status effects and buffs, shrunken but still easily visible, now below player health

Thanks to the HUDS.TF Discord for help and advice!

KBNHud v448 (27/8/20)
Updated payload and payload race progress bars to a more minimal design

Updated CTF flag compasses to be less obnoxiously large

Thanks to Whisker and budhud for the workaround to the payload cap icons!



Verified HUD Developer

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User Comments


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Wheatley HUD Developer

It not working
Posted 09-07-2016, 06:03 AM
Wheatley HUD Developer

It not working
Posted 09-07-2016, 06:03 AM
Jötunn HUD Developer

How is it not working. I can't help if you don't provide details.
Posted 09-07-2016, 03:03 PM
Nipy. HUD Developer

I can't see health and ammo
Posted 09-07-2016, 03:16 PM
Jötunn HUD Developer

I am aware of the bug, I asked Sinders about it. He says that it is a random bug that comes and goes, and is basically impossible to be recreated on the developer's end. I would say try a total HUD reinstall, failing that, redownload, failing that, I will roll back to v412A2 and try to fix A3.
Posted 09-07-2016, 03:30 PM
Stako HUD Developer

How do I get rid of the crosshair around the crosshair?
Posted 09-07-2016, 06:40 PM
Jötunn HUD Developer

There is an override for it. In overrides/hitmarker/Without Hit Marker/scripts, you will find a copy of hudlayout.res. Replace the installed copy of the file in tf/custom/KBNHud/scripts with the override and restart the game.
Posted 09-07-2016, 07:51 PM
Nipy. HUD Developer

Thanks !
Posted 09-07-2016, 08:21 PM
Wheatley HUD Developer

Posted 10-07-2016, 01:04 AM
Jötunn HUD Developer

No problem.
Posted 10-07-2016, 01:56 AM

By submitting a comment, you agree to adhere to our Comment Section Rules.

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