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Scream Fortress VII - HUD Changes.
#1
Scream Fortress is once again upon us, and with it is another terrifying update!

Why is it so terrifying, you ask? Why, because Custom HUDs need updating, of course! H O R R O R !

So, here's a rundown of all the files that were modified, removed and included in the latest update. Let's get to it.

New Files:
resource/ui/huditemeffectmeter_halloweensouls.res
resource/ui/hudpowerupeffectmeter.res
resource/ui/econ/collectioncraftingdialog_base.res
resource/ui/econ/halloweenofferingdialog.res
resource/ui/econ/questlogpanel_halloween.res
resource/ui/econ/scrollablequestlist_halloween.res
resource/ui/notifications/notify_competitive_gc_down.res
resource/ui/quests/* (All files included in this folder are new inclusions)

Modified Files:
resource/clientscheme.res
resource/ui/hudcurrencyaccount.res
resource/ui/hudplayerhealth.res
resource/ui/lobbycontainerframe.res
resource/ui/mainmenuoverride.res
resource/ui/quickplaydialog.res
resource/ui/spectator.res
resource/ui/econ/collectioncraftingdialog.res (Was actually removed and re-added into the game)
resource/ui/econ/itemaddefault.res
resource/ui/econ/lobbyleaderboard.res
resource/ui/econ/questeditor.res
resource/ui/econ/questlogpanel.res
resource/ui/econ/scrollablequestlist.res
scripts/hudanimations_tf.txt

Removed Files:
The following files were actually implemented into the new quests folder. If you edited any of these files at all, you can simply move them into the resource/ui/quests/pauling/ folder and they should work as per usual.
resource/ui/econ/questitempanel_pauling_base.res
resource/ui/econ/questitempanel_pauling_borneo.res
resource/ui/econ/questitempanel_pauling_demo.res
resource/ui/econ/questitempanel_pauling_engineer.res
resource/ui/econ/questitempanel_pauling_headhunter.res
resource/ui/econ/questitempanel_pauling_heavy.res
resource/ui/econ/questitempanel_pauling_medic.res
resource/ui/econ/questitempanel_pauling_playanyclass.res
resource/ui/econ/questitempanel_pauling_powerhouse.res
resource/ui/econ/questitempanel_pauling_pyro.res
resource/ui/econ/questitempanel_pauling_scout.res
resource/ui/econ/questitempanel_pauling_sniper.res
resource/ui/econ/questitempanel_pauling_snowplow.res
resource/ui/econ/questitempanel_pauling_soldier.res
resource/ui/econ/questitempanel_pauling_spy.res
resource/ui/econ/questitempanel_pauling_suijin.res

As per standard with huds.tf, any HUDs on featured on our site will be removed if they are not updated in a timely manner. You've got until November 2nd to fix any issues, or we'll send your HUD into the dreaded Outdated section (of terror).

If you're stuck, be sure to check out this handy diff tracker for help on how to update all the necessary files.

That's all for now.



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