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Search Results
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Forum |
Replies |
Views |
Posted
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Thread: BearHUD
Post: RE: BearHUD
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Bearnaut |
HUD |
82 |
193,594 |
20-10-2018, 11:02 PM |
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Thread: BearHUD
Post: RE: BearHUD
| @(its not me )
Try installing the fonts before loading the hud, that may be the cause of the issue. |
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Bearnaut |
HUD |
82 |
193,594 |
08-10-2018, 05:36 PM |
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Thread: BearHUD
Post: RE: BearHUD
| @Specific Classes
Uh, care to elaborate a little more on that please? |
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Bearnaut |
HUD |
82 |
193,594 |
13-06-2018, 05:03 PM |
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Thread: BearHUD
Post: RE: BearHUD
| Important
As of 12/21/2017 I will be moving out of my country (at long freaking last) to Chile. I'll be focused on starting my life over in a completely new enviroment so of course this means I won't... |
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Bearnaut |
HUD |
82 |
193,594 |
20-12-2017, 05:23 PM |
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Thread: BearHUD
Post: RE: BearHUD
| can you specify what isn't working? make sure you're using the most recent version and that it is also properly installed |
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Bearnaut |
HUD |
82 |
193,594 |
08-12-2017, 05:27 PM |
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Thread: BearHUD
Post: RE: BearHUD
| Yes, the hud is updated for jungle inferno and yes the main menu image is the same for everyone though if you want to change it I can show you how to. |
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Bearnaut |
HUD |
82 |
193,594 |
04-12-2017, 05:34 PM |
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Thread: BearHUD
Post: RE: BearHUD
| This should suffice https://www.youtube.com/watch?v=ucnYBA2xYdo
if you have any more questions feel free to leave 'em here or in the steam group |
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Bearnaut |
HUD |
82 |
193,594 |
19-11-2017, 04:32 PM |
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Thread: BearHUD
Post: RE: BearHUD
| yes there is, head over to hudplayerclass.res in resource/ui/ and mess around with "classmodelpanel" although it can get a bit confusing so you may wanna try this video by rays https://www.youtube.com... |
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Bearnaut |
HUD |
82 |
193,594 |
07-11-2017, 11:09 PM |
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Thread: BearHUD
Post: RE: BearHUD
| Sorry man, I don't have any plans for that, not for a good while at least |
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Bearnaut |
HUD |
82 |
193,594 |
01-11-2017, 02:33 AM |
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Thread: BearHUD
Post: RE: BearHUD
| Could you be more specific, maybe take a screenshot? |
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Bearnaut |
HUD |
82 |
193,594 |
31-10-2017, 01:45 PM |
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Thread: BearHUD
Post: RE: BearHUD
| Seeing that overtime a bit more than a few people have asked something reffering to transparent viewmodels, I'll look into it for the next update |
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Bearnaut |
HUD |
82 |
193,594 |
25-10-2017, 01:52 PM |
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Thread: BearHUD
Post: RE: BearHUD
| update is live boyos, thx 4 patience |
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Bearnaut |
HUD |
82 |
193,594 |
23-10-2017, 06:46 PM |
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Thread: BearHUD
Post: RE: BearHUD
| Hello dudes and dudettes, I'd like to apologize for the lack of updates in the last 3 weeks, I've had 0 motivation to get anything done and there's really nothing else around it. Seeing that there is ... |
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Bearnaut |
HUD |
82 |
193,594 |
19-10-2017, 11:43 PM |
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Thread: BearHUD
Post: RE: BearHUD
| Yeah that's my bad though the missing payload/cap elements are strange since they've always worked, nevertheless I will work on it, hopefully everything will be on place by the next update which will ... |
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Bearnaut |
HUD |
82 |
193,594 |
10-09-2017, 02:12 PM |
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Thread: BearHUD
Post: RE: BearHUD
| I can, but this is one of those matters of how many people would like it so it may have to wait a little while :/ |
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Bearnaut |
HUD |
82 |
193,594 |
06-09-2017, 04:04 AM |